Camera techniques involving movement are:
- Panning shot - when the camera moves from left to right (or right to left) on a fixed axis, usually used to give a view of the environment
- Tilt shot - when the camera moves from up to down (or down to up) on a fixed axis, usually used to examine something specific (e.g. a person, a car)
- Crane shot - when the camera moves at a distance above ground level (on a crane, hence the name), usually used to give a view of a large area, or to achieve certain effects such as making a certain character look vulnerable
- Tracking shot - when the camera is placed on a set of tracks, usually used if fast action is needed to be followed (e,g. a car chase)
- Rolling shot - when the camera is rotated so as to tilt what the audience can see, usually done from a point of view shot to signify intoxication or disorientation
- Steadicam - Not so much of a camera technique, but more of a piece of camera equipment. The Steadicam is designed in such a way that it is attached to the camera man/woman in such a way that they can do things such as run, and despite this the shot will appear to be still. This is useful in situations where it isn't feasible to place tracks, and a chase scene is desired (e.g. if the chase scene takes place on snowy terrain).
Camera techniques involving distance are:
- Extreme long shot/Establishing shot - this shot is taken from very far away, and is usually used to set the scene
- Long shot - this shot is usually used to display a whole person, or a large object
- Medium shot - this shot is usually used to display the top half of a person
- Close up - this shot is usually used to display the whole face, to make visible the character's emotions at that particular time
- Extreme close up - this shot usually focuses on a specific part of the face, such as the eyes or mouth, and can be used to mean many different things, depending on the context.
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